Version 0.4.0 change log :
- Gameplay & UI related changes :
- 'Maid Job' screen
Added 'Mood system' for Maids, applying bonus/malus to their performance for the day ; bonus/malus are displayed for each affected job
'Mood' for the current day is displayed on top of their 'Energy' bar
'Energy' value can seen by hovering over the 'Energy' bar
- 'Maid Interaction' screen
Maids will now greet Lord Goblin, according to their mood
- 'Room Interaction' screen
Adjusted ressources needed for upgrading and reduced the number of upgrades for most rooms
- 'Holding Court' screen
'Ancient Grudge' event added as part of an event chain (1 of 3)
'Star-Crossed' event added as part of an event chain (2 of 3)
'Death-Marked Love' event added as part of an event chain (3 of 3)
'Iron Monger' event added as part of an event chain (1 of 2
'Isn't it ironic?' event added as part of an event chain (2 of 2)
'Stolen grain!' event added
'Population decrease!' event added
'Plague #8' event added
'Crop failure!' event added
'Break the mould' event added
'[PlayerName] is an idiot.' event added
- 'Perform Ritual' screen
Cliona can now perform the 'Portal Ritual' during the evening
- Bug fixes / Miscellaneous :
Some tooltips have been tweaked
Some values have been adjusted