Version 0.4.0 change log : - Gameplay & UI related changes : - 'Maid Job' screen Added 'Mood system' for Maids, applying bonus/malus to their performance for the day ; bonus/malus are displayed for each affected job 'Mood' for the current day is displayed on top of their 'Energy' bar 'Energy' value can seen by hovering over the 'Energy' bar - 'Maid Interaction' screen Maids will now greet Lord Goblin, according to their mood - 'Room Interaction' screen Adjusted ressources needed for upgrading and reduced the number of upgrades for most rooms - 'Holding Court' screen 'Ancient Grudge' event added as part of an event chain (1 of 3) 'Star-Crossed' event added as part of an event chain (2 of 3) 'Death-Marked Love' event added as part of an event chain (3 of 3) 'Iron Monger' event added as part of an event chain (1 of 2 'Isn't it ironic?' event added as part of an event chain (2 of 2) 'Stolen grain!' event added 'Population decrease!' event added 'Plague #8' event added 'Crop failure!' event added 'Break the mould' event added '[PlayerName] is an idiot.' event added - 'Perform Ritual' screen Cliona can now perform the 'Portal Ritual' during the evening - Bug fixes / Miscellaneous : Some tooltips have been tweaked Some values have been adjusted