------------------------------------------------ CHANGELOG: Mystic Knight Maya - 0.6 (2023/07/30) ------------------------------------------------ [FEATURES] + Added the concept of special/extended ero scenes (bad endings) to the game. -> A few select enemies will have these special extra scenes (with dialogue). -> Maya must be fainted in order for bad endings to trigger at all. -> Bad endings will automatically trigger during the normal ero anims, once a certain point in the looping is reached (varies by enemy). -> Alternativelly, you can fast-skip to the start/trigger point of bad ends, by pressing the DASH key (default D). -> Enemies with bad endings in this update: -> Dog-Boy (city). Added dialogue -> Futanari Centauress (forest) -> Giant Insect (swamp) -> Swamp Boss Mausolea (swamp) -> Minotaur Champion (city) -> Bad endings can be triggered in the gallery too (following the same rules), and therefore can be controlled/manipulated there. [FIXES/OTHER] * Added: New advanced option -> Toggle bad endings ON/OFF. * Added: New advanced option -> Toggle dialogue during bad endings ON/OFF. * Fixed: Broken level layout at the "Gardens of Mausolea" stage.