"vertexlitGeneric"
{
	"$basetexture"	"models/KabalMystic/SonicModels/SatAMSally/body2C"

	"$phongexponenttexture"	"models/kabalmystic/sonicmodels/SatAMSally/albedotint"
	"$phong" "1"
	"$PhongAlbedoTint"	"1"
	"$phongexponent" "21"
	"$phongboost" "1.1"	
	"$phongfresnelranges"	"[.4 1 15]"

	"$rimlight" "1"												// To enable rim lighting (requires phong)
	"$rimlightexponent" "8"										// Exponent for phong component of rim lighting	
	"$rimlightboost" "2"										// Boost for ambient cube component of rim lighting
}