------------------------------------ CHANGELOG: Mystic Knight Maya - 0.2h ------------------------------------ + Easy mode (selectable in the options menu) now has proper effects in the game. -> In general reduces enemies capabilites by half like max health points, defense, damage output, etc. -> Maya is able to use her skills more frequently because the costs are reduced in half, and spirit regeneration is doubled. -> Can be toggled anytime and it will instantly apply the changes. + The camera now pans towards mechanisms and objects when Maya activates levers and switches. -> The camera moves towards the object being affected until it is in focus. -> The camera will stay focused on the object for about 2 seconds, then it resets back to the player character. -> This process can be instantly interrupted at any time by the player moving, pressing inputs, taking damage, etc. + The signal state of levers and switches are now stored in the current save file. -> When loading a save file, the state of most activated switches will be maintained, as the file now records their last signal state. -> There are some exceptions: levers that are on a timer, certain puzzle/secret switches, some elevators, etc. Those will behave as before by reseting on load. -> States are only stored when the player saves the game, or when a retry point is created (like when transitioning between stages or teleporting). -> Old saves will load fine but all levers will be in their default state. Any levers manipulated from now on are properly stored in the selected save file. + Added a Minimap -> Displays a larger portion of the area around Maya, in a stripped-down fashion to auxiliate with navigation. -> Can be toggled ON/OFF by holding the camera key (default "C") and pressing the attack key (default "X"). * Levers and switches that are on a timer now display an appropriate icon to indicate their unique behavior. * Added simple animations to Maya when: she activate a lever; defeat a boss; acquire an important item. * Added underwear and naked versions to miscellaneous Maya's animations (looking/talking/angry). * Increased the damage output of the skill Flaming Sword by 33%. * Maya is now invincible while performing the Flaming Sword. * Reduced enemy density in the 1st swamp area. * Reduced enemy density in the crystal caves. * Reduced max health points of the batgirl. * Other minor/undocumented fixes and changes.