------------------------------------ CHANGELOG: Mystic Knight Maya - 0.2e ------------------------------------ + Added a new enemy: Moth Girl -> This girl was the most voted on the enemy polls, and now she comes to convert more damsels into the pack. -> A flyer enemy that inhabits the swamp, she can generate some annoying spores around Maya. -> The main ero tags are: Yuri/Lesbian, belly inflation, transformation -> Currently located in some parts of the Swamp and Garden stages. + Added a new enemy: Dwarf Girl -> A bulky ginger shortstack that has an instatiable hunger due to the heavy labor in the mines. -> Her high defense value and a tricky projectile can make her quite the challenge when in groups. -> The ero scene is soft oral vore -> Currently located inside the Crystal Caves. + Added a new enemy: Swamp Man -> Big and agressive, those humanoids have only rudimentary intelligence and act mostly on base instinct such as lust. -> They have higher HP when compared to other common enemies, and get quite agressive when they sense Maya nearby. -> The ero scene is Vanilla/Male -> Currently located in some parts of the Swamp and Garden stages. * Whenever Maya is grabbed, 20% of her max spirit/mana is instantly removed from her current value. * Whenever Maya is grabbed, the struggle bar now comes pre-filled with a small random amount. * In the Gardens save point location, the lower right gate is now open by default. * Bugfix: Fixed the enemy death animation sometimes carrying the white flashing used only for when they are hit. * Other minor/undocumented fixes and changes.