; Shader overrides
[ShaderOverride_MyMod_UpperM_0]
hash = 0d5df3d59004447e
run = CommandListN2General
allow_duplicate_hash = overrule


[ShaderOverride_MyMod_UpperM_3]
hash = 039688882b88e906
run = CommandListN2General
allow_duplicate_hash = overrule






; Texture overrides
[TextureOverride_upperbod]
hash = 5424ba65
ps-t0 = Resource_0
handling = skip
match_first_index = 0
vb0 = Resource_VB_C
ib = Resource_IB_C
drawindexed = auto

[Resource_VB_C]
type = Buffer
stride = 92
filename = handleft.vb
[Resource_IB_C]
type = Buffer
format = DXGI_FORMAT_R16_UINT
filename = handleft.ib



[Resource_0]
filename = bod.png
